A pleasant kind of interruption

by Mikko on April 11, 2005

in Less about games

Here I am, having my breakfast in peace, while the doorbell rings. Who can it be, I wonder, and go and open the door. To my surprise, there’s a mail delivery guy with a rather large and hefty box for me. I open it up and what do I find? Australia, Labyrinth — Die Schatzjagd and Spinergy. What a pleasant surprise!

I did expect the games this week, but not on Monday and not delivered to my home. Next board game club session (this Saturday) is going to be a feast of new games, especially as I’m expecting In the Shadow of the Emperor and Farfalia later this week. Oh bliss. I have high expectations for many of these games; I wonder how they’ll turn out.

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{ 4 comments }

Phil April 11, 2005 at 2:21 pm

Looking forward to hearing your comments on Australia, especially after Jay Tummelson mentioned it for SdJ

Mikko Saari April 11, 2005 at 2:49 pm

I’ll try it Saturday. After reading the rules and fiddling with the components (neat, except the board could look better) it feels like Africa: pretty light, but still on the complicated end of the family game scale. We’ll see.

Phil April 15, 2005 at 8:28 am

So I played a 3-player game of Australia last night, I was quite impressed, here’s what I wrote on BGG:
A real surprise! After reading the rules, I thought for sure that this was going to be a mindnumbing repeatitive family game, it’s much deeper — requires much more thinking & tactics than Ticket to Ride. Quite clever & unique actually. Families will learn to play this game quickly but it will be the real gamers who will win this.
Be warned: Those who suffer from *analysis paralysis* should stay clear of this one because optimizing your move is the key to success. Game is a bit repeatitive though towards the end, and quite fiddly throughout. Luck is relatively minimal.
…my initial rating is 7.5/10

Mikko Saari April 15, 2005 at 8:37 am

That’s pretty much my expectations… Did you play with the windmill or without it?

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