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	<title>Comments on: Small game session: Louis XIV, Modern Art, Turbo Taxi</title>
	<atom:link href="http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/</link>
	<description>Mikko Saari on board games.</description>
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		<title>By: Naturelich Games</title>
		<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/comment-page-1/#comment-2149</link>
		<dc:creator>Naturelich Games</dc:creator>
		<pubDate>Wed, 28 Sep 2005 02:41:06 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3872#comment-2149</guid>
		<description>&lt;strong&gt;House rules and variants&lt;/strong&gt;

I was intrigued by a rather hot public discussion on a variant for Euphrat &amp; Tigris on BoardGameGeek which was referenced by some comments on Mikko Saari&#039;s gameblog. This made me think about house rules and variants in general. First...
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		<content:encoded><![CDATA[<p><strong>House rules and variants</strong></p>
<p>I was intrigued by a rather hot public discussion on a variant for Euphrat &#038; Tigris on BoardGameGeek which was referenced by some comments on Mikko Saari&#8217;s gameblog. This made me think about house rules and variants in general. First&#8230;</p>
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		<title>By: Naturelich Games</title>
		<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/comment-page-1/#comment-2148</link>
		<dc:creator>Naturelich Games</dc:creator>
		<pubDate>Wed, 28 Sep 2005 02:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3872#comment-2148</guid>
		<description>&lt;strong&gt;House rules and variants&lt;/strong&gt;

I was intrigued by a rather hot public discussion on a variant for Euphrat &amp; Tigris on BoardGameGeek which was referenced by some comments on Mikko Saari&#039;s gameblog. This made me think about house rules and variants in general. First...
</description>
		<content:encoded><![CDATA[<p><strong>House rules and variants</strong></p>
<p>I was intrigued by a rather hot public discussion on a variant for Euphrat &#038; Tigris on BoardGameGeek which was referenced by some comments on Mikko Saari&#8217;s gameblog. This made me think about house rules and variants in general. First&#8230;</p>
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		<title>By: Mikko Saari</title>
		<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/comment-page-1/#comment-2147</link>
		<dc:creator>Mikko Saari</dc:creator>
		<pubDate>Tue, 27 Sep 2005 18:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3872#comment-2147</guid>
		<description>Well, I actually went and read the discussion ( &lt;a href=&quot;http://www.boardgamegeek.com/geekforum.php3?action=viewthread&amp;threadid=67093&quot; rel=&quot;nofollow&quot;&gt;&lt;a href=&quot;http://www.boardgamegeek.com/geekforum.php3?action=viewthread&amp;threadid=67093&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/geekforum.php3?action=viewthread&amp;threadid=67093&lt;/a&gt;&lt;/a&gt; ), and it&#039;s hardly a fight — well, you certainly did your best to turn it into one. However, it turned into pointless discussion on semantics, and I do think you missed Octavian&#039;s quite valid point on home team advantage.
And what comes to the variant, well, I think awarding ties to the attacker is a bad idea in most situations, but hey, whatever works for you.
</description>
		<content:encoded><![CDATA[<p>Well, I actually went and read the discussion ( <a href="http://www.boardgamegeek.com/geekforum.php3?action=viewthread&#038;threadid=67093" rel="nofollow"></a><a href="http://www.boardgamegeek.com/geekforum.php3?action=viewthread&#038;threadid=67093" rel="nofollow">http://www.boardgamegeek.com/geekforum.php3?action=viewthread&#038;threadid=67093</a> ), and it&#8217;s hardly a fight — well, you certainly did your best to turn it into one. However, it turned into pointless discussion on semantics, and I do think you missed Octavian&#8217;s quite valid point on home team advantage.<br />
And what comes to the variant, well, I think awarding ties to the attacker is a bad idea in most situations, but hey, whatever works for you.</p>
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		<title>By: jacob</title>
		<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/comment-page-1/#comment-2146</link>
		<dc:creator>jacob</dc:creator>
		<pubDate>Tue, 27 Sep 2005 17:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3872#comment-2146</guid>
		<description>Okay, thanks.  I would suggest to anyone not to post their thoughts on the &#039;Geek unless they&#039;re looking for a good fight.
</description>
		<content:encoded><![CDATA[<p>Okay, thanks.  I would suggest to anyone not to post their thoughts on the &#8216;Geek unless they&#8217;re looking for a good fight.</p>
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		<title>By: Mikko Saari</title>
		<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/comment-page-1/#comment-2145</link>
		<dc:creator>Mikko Saari</dc:creator>
		<pubDate>Tue, 27 Sep 2005 07:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3872#comment-2145</guid>
		<description>Hmm... Not often, at least. I usually stick to the rules as written. Of course, if there&#039;s an obvious problem with the rules, I might use a variant or come up with one myself, but that&#039;s pretty rare. I don&#039;t think I&#039;ve ever changed the rules for the fun of it.
That said, I can&#039;t see anything wrong with playing the game one way or the other. And yeah, it&#039;s probable that you end up with something that&#039;s not the same game anymore, but if you like it better that way, then what&#039;s the problem? At least I don&#039;t care how someone plays the game, unless they&#039;re playing with me.
</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; Not often, at least. I usually stick to the rules as written. Of course, if there&#8217;s an obvious problem with the rules, I might use a variant or come up with one myself, but that&#8217;s pretty rare. I don&#8217;t think I&#8217;ve ever changed the rules for the fun of it.<br />
That said, I can&#8217;t see anything wrong with playing the game one way or the other. And yeah, it&#8217;s probable that you end up with something that&#8217;s not the same game anymore, but if you like it better that way, then what&#8217;s the problem? At least I don&#8217;t care how someone plays the game, unless they&#8217;re playing with me.</p>
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		<title>By: jacob</title>
		<link>http://www.mikkosgameblog.com/2005/09/small-game-session-louis-xiv-modern-art-turbo-taxi/comment-page-1/#comment-2144</link>
		<dc:creator>jacob</dc:creator>
		<pubDate>Tue, 27 Sep 2005 04:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3872#comment-2144</guid>
		<description>I&#039;m going to ask you something I&#039;m asking other board game website hosts: have you ever changed a rule in a board game because you simply didn&#039;t like it?  And after you changed it, you liked the game that much better?
I&#039;ve been slammed by a lot of geeks at the &#039;Geek for a rule change I posted (I won&#039;t say which game so that you don&#039;t join the mob) and I&#039;ve spent several months defending myself and I&#039;ve decided to stop responding to these angry people.
Basically, they&#039;re all purists and say I&#039;m changing the game too much, it&#039;s not the same game anymore, it was perfect the way it was, I&#039;m weird, etc.
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		<content:encoded><![CDATA[<p>I&#8217;m going to ask you something I&#8217;m asking other board game website hosts: have you ever changed a rule in a board game because you simply didn&#8217;t like it?  And after you changed it, you liked the game that much better?<br />
I&#8217;ve been slammed by a lot of geeks at the &#8216;Geek for a rule change I posted (I won&#8217;t say which game so that you don&#8217;t join the mob) and I&#8217;ve spent several months defending myself and I&#8217;ve decided to stop responding to these angry people.<br />
Basically, they&#8217;re all purists and say I&#8217;m changing the game too much, it&#8217;s not the same game anymore, it was perfect the way it was, I&#8217;m weird, etc.</p>
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