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	<title>Comments on: Pünct</title>
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	<link>http://www.mikkosgameblog.com/2005/11/punct/</link>
	<description>Mikko Saari on board games.</description>
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		<title>By: Mikko Saari</title>
		<link>http://www.mikkosgameblog.com/2005/11/punct/comment-page-1/#comment-2214</link>
		<dc:creator>Mikko Saari</dc:creator>
		<pubDate>Sat, 12 Nov 2005 08:39:23 +0000</pubDate>
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		<description>I agree that Pünct is more than Twixt or Hex and I do like it better than those games. However, I thought the gameplay had still many of the elements in connection games that I don&#039;t like.
I won&#039;t say I&#039;ll never play Pünct again, but it definitely isn&#039;t high on my lists. However, I do realise it&#039;s quite a good game and I do recommend that fans of abstract games check it out, it&#039;s certainly worth it like the other GIPF games.
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		<content:encoded><![CDATA[<p>I agree that Pünct is more than Twixt or Hex and I do like it better than those games. However, I thought the gameplay had still many of the elements in connection games that I don&#8217;t like.<br />
I won&#8217;t say I&#8217;ll never play Pünct again, but it definitely isn&#8217;t high on my lists. However, I do realise it&#8217;s quite a good game and I do recommend that fans of abstract games check it out, it&#8217;s certainly worth it like the other GIPF games.</p>
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		<title>By: Linnaeus</title>
		<link>http://www.mikkosgameblog.com/2005/11/punct/comment-page-1/#comment-2213</link>
		<dc:creator>Linnaeus</dc:creator>
		<pubDate>Sat, 12 Nov 2005 04:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://vintagemahjong.com/gb/?p=3904#comment-2213</guid>
		<description>It&#039;s a little hard to argue against something like &quot;I don&#039;t like connection games, but I think you may be missing out by dismissing Punct (excuse the lack of umlaut) on that basis.  I haven&#039;t played the architypical connection games Hex or Twixt, but based on what I know of them, there is a lot more going on in Punct, and it is extremely interesting.  Punct is an extremely deep game, but it takes a couple of plays before it starts to sink in.
And I&#039;ll also recommend biskai.de.  The interfaces are the best I&#039;ve seen for web-based play, making nice use of Javascript and clean, elegant graphics.  The transition from visualizing YINSH on BSW to visualizing it on biskai has been a bit hard on me, but I still like the web interface.
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		<content:encoded><![CDATA[<p>It&#8217;s a little hard to argue against something like &#8220;I don&#8217;t like connection games, but I think you may be missing out by dismissing Punct (excuse the lack of umlaut) on that basis.  I haven&#8217;t played the architypical connection games Hex or Twixt, but based on what I know of them, there is a lot more going on in Punct, and it is extremely interesting.  Punct is an extremely deep game, but it takes a couple of plays before it starts to sink in.<br />
And I&#8217;ll also recommend biskai.de.  The interfaces are the best I&#8217;ve seen for web-based play, making nice use of Javascript and clean, elegant graphics.  The transition from visualizing YINSH on BSW to visualizing it on biskai has been a bit hard on me, but I still like the web interface.</p>
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