February 23, 2006
I got to take a look at the rules of Tempus, and it sure looks pretty good. My first impression is Vinci with just one civilization for each player, but that’s a very brutal approximation. The game is mostly about Lebensraum, building up your empire, one people token at the time. The citizens procreate and [...]
Read the full article →
February 21, 2006
Last night I came up with a brilliant idea. Since curling is the second most popular sport in the Winter olympics in Finland (can’t beat ice hockey), here’s a game idea to take advantage of that: Curling Crokinole! It’s simple: Crokinole on a board shaped after a curling field. Players try to flick their disks [...]
Read the full article →