From the monthly archives:

March 2007

Games day with Tommy

March 28, 2007

As the tradition goes (last year, the year before that, the weekend before that, the year before that…), I met Tommy for a day of games. So, this year it was just me and him, and just a single day. It was great fun nonetheless. We kicked off with 1860: Railways on the Isle of [...]

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ArsGeek Carcassonne giveaway

March 20, 2007

ArsGeek is about all things geek, including board games. Right now they’re running a contest where you can win one of 5 copies of Carcassonne. Check it out! It’s very simple: all you need to do is to explain why you deserve a copy. The winners will be published April 19th.

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Himalaya

March 18, 2007

Review of Himalaya in Finnish. Himalaya appeared on many radars when it was nominated for Spiel des Jahres in 2005. The game was formerly known as Marchands d’Empire and available as print-and-play. The new edition, published by Tilsit and by Marektoy in Finland, is rethemed: medieval traders became yak caravans in Himalaya. The new theme [...]

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Quackle! (Snorta!)

March 16, 2007

Review of Quackle! in Finnish. Snorta! — or Quackle!, as it’s known in Finland — is a light party game. The rules are very simple, the components attractive, the game works for up to eight players and it’s easy enough for kids yet interesting enough for adults to enjoy it as well. The components are [...]

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Combat Commander: Europe

March 13, 2007

Review of Combat Commander: Europe in Finnish. I’m definitely an eurogamer — fond of fairly simple games that manage to create complex gameplay from a small ruleset. Yet sometimes I want more. This has been particularly true for war games: Memoir ’44 is fun, but ultimately not enough. In the other hand, Advanced Squad Leader [...]

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Board game club session: Himalaya, Beowulf

March 12, 2007

Yesterdays’ board game club session started with Himalaya. I’ve played it before (during our mega Saturday in December 2005), but this time we had the correct rules and all. It was fun. We had a swift group, so the game was over in about 60 minutes. Nobody got paralysed programming their yaks and we executed [...]

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Fighting for the chateau

March 6, 2007

I met Olli over Combat Commander: Europe yesterday. If I count solo games, this was my fifth game so far. I’ve played the first four scenarios and one randomly-generated (had to try it; the generator is easy to use and works well). Scenario four has a group of Germans holding a Belgian chateau against Americans. [...]

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