Skat thoughts

I’ve been playing Skat, quite a bit of it, actually, thanks to the very swift Xskat implementation running on my phone.

The difficulty of Skat is overrated. It’s not that hard. I thought the auction was complicated, but it isn’t. At least against the computer opponents, most of the time you don’t really have to worry about what you bid, as most of the time you’ll get the skat with a bid of 18. I don’t think I’ve really had to consider my game selection based on what I’ve bid, and I’ve overbid maybe once. The danger of overbidding because there’s a matador in the skat is almost nonexistential.

That’s part of the AI players, I think, as based on some BoardGameGeek discussions it seems the auction can be a bit more lively. In Xskat, there’s usually just one player who wants to declare. If there’s a proper auction, it’s when I’m trying to play null, and that’s easy — just stop at 23.

I’m generally winning most of the hands I play and if I lose, it’s mostly because I wanted to see if a hand was playable or not. I’m bad with non-obvious Grand hands. Those would be good to figure out as the points are in the Grands, but I’m not really sure what makes a good Grand hand unless I have most of the trumps and lots of aces.

Skat is definitely one of the best games I’ve ever had in a phone, it’s perfect for playing a quick hand or two every now and then.

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4 thoughts on “Skat thoughts”

  1. I’ve got Nokia N900. It has Maemo, which is basically a version of Debian Linux. Xskat is a X11 program, which somebody has ported to Maemo. Looks like a fairly simple port, too, as the user interface is unchanged.

    I’ve got no idea how easy it is to port X11 software to Android.

  2. Skat is quite easy, ok, However if you ever play with true skatfreaks you will surely lose. The difficult is to win hands that don’t loke like winning hands. Only playing with strong hands will give the other players an advantage to get points in all other rounds.

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