We played seven games of 7 Wonders this weekend, all with four or three players.
- Less is better, what comes to players. There’s more control, more cards come back to you and you can more easily focus on your opponents as well.
- The game plays fast with experience.
- It does feel a bit samey. Seven random games of Dominion is more interesting than seven games of 7 Wonders, and after these games I don’t really want to play more for a while, but after a similar session of Dominion, I’d still want more.
- There are several approaches to winning. To do well, you must do three scoring categories well (two really good categories is enough), but which three is up to you.
- It’s not a resource engine game. You can do surprisingly well with very little in the form of resource production or even money.
- Mausoleum of Halicarnassus is one of the more interesting wonders. The three “build a discarded card for free” wonder stages allow for lots of interesting options if left for later in the game (discard an expensive great card, build it free the next turn).
- The smaller box I made for the game should be a standard feature.