Posts tagged as:

Pünct

Interested in new games

March 11, 2009

I’ve been living in a gaming void… Excluding the play-by-web games, the Bezique match is the only game I’ve played since Anni was born. It’s still a bit hectic to go out and play, but it doesn’t stop me from thinking about games. I’ve found Günter Cornett’s Greentown and I’m seriously thinking about buying it. [...]

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Tracon III

February 17, 2008

I spent most of my yesterday attending Tracon. Tracon is a yearly convention here in Tampere, this was the third time it was organized. Tracon is mostly about anime, manga and role-playing games. In the first two Tracon’s, I don’t think there was any board game presence, but this time the Finnish Board Game Society [...]

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Gipf collection complete

November 30, 2006

With the today’s arrival of Yinsh, my Gipf collection is complete. It doesn’t include Tamsk (hard to get, not very interesting behind the time pressure) or Pünct (a connection game) or most of the extra sets (none but number two with the Zèrtz rings). Another collection was recompleted with the newfangled Buka Invasion set for [...]

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Pünct

November 11, 2005

A review of Pünct in Finnish. After trying Pünct in Essen and knowing I probably won’t play again, I thought I’d write a review since my opinion is already well-formed. Pünct is a great addition to the Project GIPF line. It extends the set to connection games, a fairly important subgenre of abstract two-player games. [...]

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Thursday, day two: Shopping for games

October 14, 2005

The morning started off quite well. We were having breakfast, when I suddenly noticed a familiar-looking gentleman in a salmon-coloured shirt: herr Knizia! I wasn’t quite brave enough to go talk to him, but maybe I’ll ask for his signature tomorrow, as I now have a game to ask it to. It would be neat [...]

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New acquisitions: Turbo Taxi and Dvonn

September 14, 2005

I got new games today! Turbo Taxi was a must for me, I knew it from the description. After all, I love Ricochet Robot and this one’s right at the same league. Players must assemble a city road network using nine of their twelve pieces (everybody has the same set). There are few limits: the [...]

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