February 23, 2006
I got to take a look at the rules of Tempus, and it sure looks pretty good. My first impression is Vinci with just one civilization for each player, but that’s a very brutal approximation. The game is mostly about Lebensraum, building up your empire, one people token at the time. The citizens procreate and [...]
Read the full article →
February 21, 2006
Marektoy releases for 2006 are now public. I’m personally fond of Cluzzle being published, as I’ve translated it and because it was picked from my suggestion. So Dominic, sending me a review copy was a good move. I’m glad it’s out in Finnish, as it’s definitely one of the better party games out there. Also [...]
Read the full article →